Devil May Cry 5 - The Duel - Vergil Boss Theme Free Full
In contrast to his twin brother Dante's boisterous, outgoing, and extroverted personality, Vergil is calm, cool, collected, and introverted, constantly maintaining an aura of fearlessness. Vergil cares little for the well-being of those around him, and is unflinching in his pursuit of power; however, in spite of his cold and ruthless demeanor, he is an honorable warrior who maintains his own set of morals and disciplines. Vergil despises fighting dirty and refuses to use firearms, deeming them to be unworthy of a "true warrior", though he will still use ranged attacks if they can be made to originate from a melee weapon. His code of honor still surfaces while he is corrupted as Nelo Angelo: he refuses to attack Dante from behind and waits until both are outside to begin their first fight. In Devil May Cry 5, after he was restored and then attacked by Dante, he noted that his brother was weak and wounded from his fight with Urizen. As such, despite having been able to easily kill Dante, Vergil allowed him to rest and recover, stating that defeating Dante while weakened had no meaning. He also has a tendency to speak in a very formal and somewhat antiquated manner, possibly as a consequence of reading a great deal of classic literature in his younger years. It should be noted however that his "code" is more based upon proving his dominance than any sort of underlying morality. As such he is perfectly willing to utilize methods or tactics that may be dishonorable for the sake of becoming stronger, or in situations where he simply has no other choice. For instance, when he tore off Nero's devil bringer arm to retrieve Yamato, he essentially ambushed Nero while his back was turned. However, as he was dying at the time, he likely lacked the time or energy to engage in a full-on battle with an opponent of Nero's caliber.
Devil May Cry 5 - The Duel - Vergil Boss Theme FULL
Vergil's Concentration Gauge can now be spent in full to perform a new move known as World of V, where Vergil impales himself with Yamato and transforms into V for a brief period of time to attack in a wide area with all of his familiars. How long the attack lasts is dependent on how much of the Concentration Gauge was filled up upon usage. In addition, while Vergil is at Concentration Level 2, and provided that he either has a full SDT meter in human form or is already in Sin Devil Trigger, Vergil can also spend (in the former case) the entirety or (in the latter case) a portion of his SDT gauge to perform special finishers based on which weapon he has equipped. With Yamato, he uses the Judgment Cut End from his final boss fight appearances; with Mirage Edge, he performs Deep Stinger, a drilling lunge attack similar to Vortex; and with Beowulf, he performs Hell On Earth, a much more powerful version of Volcano that produces a powerful explosion around him.
Vergil's theme is a remix of his boss battle theme from Mission 13. His alternate colors consist of a black swap based on a concept render, a blue and red one based on Nero, a white based on Kyosuke from the Capcom fighting game, Rival Schools, a red one for his "Vante" version and a vibrant blue and red one based on Demitri from Darkstalkers, another Capcom fighting game. His DLC outfit is Corrupt Vergil (although the appearance of his Devil Trigger Hyper is that of Sparda as opposed to Nelo Angelo, the developers citing problems integrating the appearance of Nelo's weapons with Vergil's moveset).
Vergil (Japanese: バージル, Hepburn: Bājiru) is a character in Devil May Cry, an action-adventure hack and slash video game series created by Japanese developer and publisher Capcom. He was introduced in the first Devil May Cry game as a boss called Nelo Angelo (ネロアンジェロ, Nero Anjero, which is Italian for "Black Angel"). Vergil is one of two devil-human hybrid sons of one of the devil lords called Sparda, and possesses demonic powers. He has appeared in three video games as a main antagonist opposing his twin brother, Dante, and in a novel and a manga based on the series. He is one of the two main antagonists of Devil May Cry 3 (2005), and the final antagonist of Devil May Cry 5 (2019), though he becomes an anti-hero at its conclusion. A re-booted portrayal of Vergil also appears in the 2013 video game DmC: Devil May Cry as the leader of a group of rogue vigilantes bent on stopping the demon king, Mundus. In the main continuity, Vergil is portrayed in voice acting and motion capture by Daniel Southworth.
Vergil plays a bigger role in Devil May Cry 3: Dante's Awakening, a prequel to the first game where he sought the power of his father, Sparda. Vergil allied himself with a man named Arkham and seeks Dante's amulet to use with his own to create a gate leading to the demon world. Vergil defeats Dante when he refuses to assist him and takes his brother's amulet, only to be betrayed as Arkham used the brothers' animosity for each while exploiting Lady's vendetta against him, in a scheme to take Sparda's power for himself. This convinces the brothers to set aside their differences in a temporary ceasefire to stop Arkham. Once the brothers defeat Arkham, Vergil remains in the Demon World after losing to Dante in a final duel. Soon after, Vergil encounters Mundus, and engages him in a fight leading to his conversion into Nelo Angelo. In the game's updated version Devil May Cry 3: Special Edition, Vergil is a playable character, playing the same missions as Dante. When playing as Vergil during missions that have him as a boss character, the player fights a red-clad version of Vergil.
In Devil May Cry 5, Vergil finds Nero and rips his Devil Bringer arm off to reclaim the Yamato and use its power to heal himself. Vergil then returns to his childhood home in Red Grave City where he proceeds to use Yamato to purge his humanity from his being. This splits him into two beings: the full-blooded demon Urizen, who grows a Qliphoth Tree to eat its fruit and become king of the Underworld, and V, a frail man who enlists Dante and Nero to help him stop Urizen. After Dante defeats Urizen, V absorbs him and reconstitutes Vergil. Once whole, Vergil engages Dante in a duel to the death, but Nero, now revealed to be his son, intervenes. Following Vergil's defeat, he and Dante decide to leave to the underworld to cut the Qliphoth's roots to stop its growing, and use the Yamato to seal the portal to the underworld. Knowing it will leave them trapped, they entrust Nero to watch over the human world in their absence. After cutting Qliphoth's roots and sealing the portal, Dante and Vergil are shown fighting in the underworld, not as enemies, but as friendly rivals, while also fending off various waves of demons.
Vergil also appears as a playable character in the crossover fighting game Ultimate Marvel vs. Capcom 3. He is also a character card in SNK vs. Capcom: Card Fighter DS. His Devil May Cry 3 outfit is available in the Capcom game Sengoku Basara 4 for Mitsunari Ishida. Vergil appears as a playable character in the tactical role-playing video game Project X Zone 2 with Dante as his partner. Nelo Angelo appears as a boss unit because the Vergil who partners with Dante is actually a time-displaced version of Vergil that originated before the Devil May Cry 3 event. Whether the time-displaced Vergil meets Nelo, his devil power is lingering because of Nelo's presence, although Vergil is not aware Nelo is his present self. In the Sengoku Basara vs. Devil May Cry stage show, Vergil was portrayed by Shōhei Namba and Tomokazu Yoshida portrayed Nelo Angelo.
Devil May Cry 2 Argosax from Devil May Cry 2 manages to make up for its coming out of nowhere by being by far THE hardest boss in the game and having a detailed moveset that keep the player on their toes, all while you just freakin' annihilate all of the demons you've previously slain in a truly awesome manner. Bonus points for being as scary as hell, too.
The Despair Embodied from Devil May Cry 2 it just incredible, by not only being legitimately hard, but because it manages to do everything Vergil does minus Devil Trigger and overall make the hilariously bad sequel worth the long slog. The theme is also quite possibly the best thing to come from the game.
Devil May Cry 3 The second duel with Vergil deserves special mention, because you and your opponent are essentially equally matched. Both the player and the boss have two weapons they can swap between to create combos, both have ranged attacks, both have Style-based abilities and both have access to the Devil Trigger for a temporary boost in stats and some health regeneration. But because Vergil (on most difficulties) does more damage and has more health, it's up to Dante (i.e. the player) to outwit and have better reflexes than his rival.
Beowulf. His undodgeable homing projectiles if you get too far away means you are forced into a brutal close-combat slugfest with a brute many times your size who is still fast and capable of instant-death-radius explosions and lots of other attacks.
Devil May Cry 4 The first fight with Dante is not all that hard in the early difficulty levels, especially when it is used as a tutorial level, but in Dante Must Die mode, this fight ramps up completely, and it becomes quite challenging and fun, and it is just the first boss of the game. Granted, you've already fought all the bosses at this point, but this beginning boss fight in this mode really sets the stage for the rest of the difficulty mode.
The second time you fight Dante is a memorable, albeit insanely challenging, fight. The first time you fight Dante he's holding back but when the second fight rolls around, all the chips are on the table. Expect to have numerous sword clashes with the Devil Hunter and many instances of Shoot the Bullet (but be wary of your health because this is no cakewalk; manage your Devil Trigger carefully to both rejuvenate health and deal out additional damage). The final battle against Sanctus Diabolica is kind of deflating compared to the epic struggle against Dante at only the midpoint of the game.
The fight against Angelo Credo. Think an Alto Angelo but up to eleven. What's best is being able to throw his lances back at him and open him up to a Devil Bringer attack. Unlike most bosses, Credo is only fought once in the story (and while the battle against Dante does occur twice, it's only the second time that it really gets your blood going, unless you're playing on a higher difficulty at which point both fights can be pretty cool).